Post by geektanic on Jan 23, 2004 12:08:38 GMT -5
Hi,
(i've searched around, but could not find anything about this specific problem i have)
To get my predecrypted Garou, i used winkawaks, 'enable save decrypted c's' method to decrypt Garou.
There was a "how to get Metal Slug 3 to work" tutorial on xbox scene.com and it listed specific files within MS3 to copy into a 'final' folder to then zip up and rename it correctly so kawax can read it.
However, instead of using selected files (like in the tutorial) i just unzipped Garou set 1, set 2 and got all the decrypted files winkawaks gave me, and just zipped them all up.
Do i have to use selected files?
if so, could someone give me the list of filenames that i need in the .zip
Here is my predicament:
So far using kawax v.011 and i have a predecrypted garoun.zip, and used the neogeo.zip containing these files:
000-lo.lo E09E253C 6553
asia-s3.rom 91B64BE3 131072
sfix.sfx 354029FC 131072
sm1.sm1 97CF998B 131072
sp-e.sp1 2723A5B5 131072
sp-j2.rom ACEDE59C 131072
sp-s.sp1 C7F2FA45 131072
sp-s2.sp1 9036D879 131072
usa_2slt.bin E72943DE 131072
vs-bios.rom F0E8F27D 131072
Also i've tried using a neogeo.zip containing these files listed below instead of the one above, but it still makes no difference to the bridge animation:
000-lo.lo E09E253C 65536
aes-bios.bin D27A71F1 131072 ***
asia-s3.rom 91B64BE3 131072
neodebug.bin 698EBB7D 131072 ***
sfix.sfx 354029FC 131072
sm1.sm1 97CF998B 131072
sp-e.sp1 2723A5B5 131072
sp-j2.rom ACEDE59C 131072
sp-s.sp1 C7F2FA45 131072
sp-s2.sp1 9036D879 131072
uni-bios.12 4FA698E9 131072 ***
usa_2slt.bin E72943DE 131072
vs-bios.rom F0E8F27D 131072
(the ones i've *** are the new files i added)
When i get to the 3rd round of Terrys stage the bridge animation looks very suspect and not animating like normal.
However, when i use the garou.zip set 1 (not decrypted) in FinalBurn Alpha Beta 4.1 and the second neogeo.zip the bridge animation looks normal, and scrolls across the screen like usual.
Has anyone experienced anything like this? and has anyone got a solution to fix the bridge animation in kawax?
Any help would be much appreciated/
Thanks for your time.
(i've searched around, but could not find anything about this specific problem i have)
To get my predecrypted Garou, i used winkawaks, 'enable save decrypted c's' method to decrypt Garou.
There was a "how to get Metal Slug 3 to work" tutorial on xbox scene.com and it listed specific files within MS3 to copy into a 'final' folder to then zip up and rename it correctly so kawax can read it.
However, instead of using selected files (like in the tutorial) i just unzipped Garou set 1, set 2 and got all the decrypted files winkawaks gave me, and just zipped them all up.
Do i have to use selected files?
if so, could someone give me the list of filenames that i need in the .zip
Here is my predicament:
So far using kawax v.011 and i have a predecrypted garoun.zip, and used the neogeo.zip containing these files:
000-lo.lo E09E253C 6553
asia-s3.rom 91B64BE3 131072
sfix.sfx 354029FC 131072
sm1.sm1 97CF998B 131072
sp-e.sp1 2723A5B5 131072
sp-j2.rom ACEDE59C 131072
sp-s.sp1 C7F2FA45 131072
sp-s2.sp1 9036D879 131072
usa_2slt.bin E72943DE 131072
vs-bios.rom F0E8F27D 131072
Also i've tried using a neogeo.zip containing these files listed below instead of the one above, but it still makes no difference to the bridge animation:
000-lo.lo E09E253C 65536
aes-bios.bin D27A71F1 131072 ***
asia-s3.rom 91B64BE3 131072
neodebug.bin 698EBB7D 131072 ***
sfix.sfx 354029FC 131072
sm1.sm1 97CF998B 131072
sp-e.sp1 2723A5B5 131072
sp-j2.rom ACEDE59C 131072
sp-s.sp1 C7F2FA45 131072
sp-s2.sp1 9036D879 131072
uni-bios.12 4FA698E9 131072 ***
usa_2slt.bin E72943DE 131072
vs-bios.rom F0E8F27D 131072
(the ones i've *** are the new files i added)
When i get to the 3rd round of Terrys stage the bridge animation looks very suspect and not animating like normal.
However, when i use the garou.zip set 1 (not decrypted) in FinalBurn Alpha Beta 4.1 and the second neogeo.zip the bridge animation looks normal, and scrolls across the screen like usual.
Has anyone experienced anything like this? and has anyone got a solution to fix the bridge animation in kawax?
Any help would be much appreciated/
Thanks for your time.











