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Post by geektanic on Jan 23, 2004 19:29:08 GMT -5
I know what you mean.
it looks like those 2 frame animations like from the old 8/16 bit days where it would 'flash' on/off to denote movemet, or something along those lines.
As far as i know, the game is running at it's normal framerate, since no other stages have this 'issue'
The fact that the encrypted Garou bridge animation looks smooth and fine on FBAlpha beta 4.1, leads me to believe it might be the emulator. Since there is only one proper version of kawax (that i know of) it's kinda hard to actually prove the emulator is the root problem with Garou. It's not a huge problem (since the main meat of the game is flawless) it's just a small niggling thing that i want to resolve.
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