Post by hullcityfcmad on Jan 18, 2004 18:50:50 GMT -5
try these for size......
metal slug
[0]
Name=Infinite Time Limit
0=Off,0,0
1=On,106E92,63
[1]
Name=Infinite Lives
0=Off,0,0
1=P1 On,100376,63
[2]
Name=Infinite Bombs
0=Off,0,0
1=P1 On,1004C1,63
[3]
Name=Invulnerability
0=Off,0,0
1=P1 On(No Flash),100484,ff
2=P1 On(Flash),100484,ff,100498,ff
[4]
Name=Infinite Extra Shot
0=Off,0,0
1=P1 On,1004C2,E7,1004C3,03
[5]
Name=P1 Extra Shot Select
0=Off,0,0
1=Hand Gun,1004B0,00
2=Shot Gun,1004B0,01
3=Frame,1004B0,02
4=Rocket Launcher,1004B0,03
5=Heavy Machinegun,1004B0,04
[6]
Name=Infinite Slug's Energy
0=Off,0,0
1=P1 On,1005E6,30
[7]
Name=Infinite Slug's Cannon
0=Off,0,0
1=P1 On,100611,63
[8]
Name=Invulnerability (Metal Slug)
0=Off,0,0
1=P1 On,1005C4,ff
[9]
Name=Extra Shot Limit
0=Off,0,0
1=P1 Limit Off,1004C5,00
[10]
Name=Bomb Shot Limit
0=Off,0,0
1=P1 Limit Off,1004C0,00
[11]
Name=P1 Ride-on Metal-Slug
0=Off,0,0
1=Flag Off,1005EC,FF
2=Flag On,1005EC,01
[12]
Name=Saved 15 Soldiers
0=Off,0,0
1=P1 On,106F4C,f
[13]
Name=P1 Flying Body (Display Only)
0=Off,0,0
1=Default Position,1004BE,00
2=Flying 1,1004BE,10
3=Flying 2,1004BE,20
4=Flying 3,1004BE,30
5=Flying 4,1004BE,40
metal slug 3
[0]
Name=Infinite Time Limit
0=Off,0,0
1=On,10ED79,63
[1]
Name=Infinite Lives
0=Off,0,0
1=P1,1002BA,63
2=P2,10036A,63
3=P1&P2,1002BA,63,10036A,63
[2]
Name=Infinite Bombs
0=Off,0,0
1=P1,10EAF4,63
2=P2,10EB02,63
3=P1&P2,10EAF4,63,10EB02,63
[3]
Name=P1 Invulnerability
0=System,0,0
1=Off,100580,00,100556,00
2=On,100580,FF
3=On (No Flash),100580,FF,100556,40
[4]
Name=P2 Invulnerability
0=System,0,0
1=Off,100630,00,100606,00
2=On,100630,FF
3=On (No Flash),100630,FF,100606,40
[5]
Name=Infinite Extra Shot
0=Off,0,0
1=P1,10EAFA,E7,10EAFB,03
2=P2,10EB08,E7,10EB09,03
3=P1&P2,10EAFA,E7,10EAFB,03,10EB08,E7,10EB09,03
[6]
Name=P1 Extra Shot Select
0=Off,0,0
1=[N] Hand Gun,10EAF2,00,10EAF3,FF
2= Shot Gun,10EAF2,02,10EAF3,01
3={S} Shot Gun (Large),10EAF2,07,10EAF3,01
4=[R] Rocket Launcher,10EAF2,03,10EAF3,02
5={R} Rocket Launcher (Large),10EAF2,08,10EAF3,02
6=[F] Frame Shot,10EAF2,04,10EAF3,01
7={F} Frame Shot (Large),10EAF2,09,10EAF3,01
8=[H] Heavy Machingun,10EAF2,05,10EAF3,FF
9={H} Heavy Machingun (Larget),10EAF2,0A,10EAF3,FF
10=[L] Laser Shot,10EAF2,06,10EAF3,FF
11={L} Laser Shot,10EAF2,0B,10EAF3,FF
12=[C] Enemy Chaser,10EAF2,0C,10EAF3,03
13= Iron Lizard,10EAF2,0D,10EAF3,02
14=[D] Drop Shot,10EAF2,0E,10EAF3,03
15=[G] Super Granade,10EAF2,0F,10EAF3,02
16=[?] Thunder Cloud,10EAF2,11,10EAF3,01
17=[?] Slug's Cannon,10EAF2,01
[7]
Name=P2 Extra Shot Select
0=Off,0,0
1=[N] Hand Gun,10EB00,00,10EB01,FF
2= Shot Gun,10EB00,02,10EB01,01
3={S} Shot Gun (Large),10EB00,07,10EB01,01
4=[R] Rocket Launcher,10EB00,03,10EB01,02
5={R} Rocket Launcher (Large),10EB00,08,10EB01,02
6=[F] Frame Shot,10EB00,04,10EB01,01
7={F} Frame Shot (Large),10EB00,09,10EB01,01
8=[H] Heavy Machingun,10EB00,05,10EB01,FF
9={H} Heavy Machingun (Larget),10EB00,0A,10EB01,FF
10=[L] Laser Shot,10EB00,06,10EB01,FF
11={L} Laser Shot,10EB00,0B,10EB01,FF
12=[C] Enemy Chaser,10EB00,0C,10EB01,03
13= Iron Lizard,10EB00,0D,10EB01,02
14=[D] Drop Shot,10EB00,0E,10EB01,03
15=[G] Super Granade,10EB00,0F,10EB01,02
16=[?] Thunder Cloud,10EB00,11,10EB01,01
17=[?] Slug's Cannon,10E800,01
[8]
Name=Infinite Slug's Energy (Unperfect)
0=Off,0,0
1=P1 On,10172A,30
[9]
Name=Infinite Slug's Cannon
0=Off,0,0
1=P1,10EC38,63
2=P2,10EC64,63
3=P1&P2,10EC38,63,10EC64,63
[10]
Name=Extra Shot Limit
0=Off,0,0
1=P1 Limit Off,10EAF0,00
2=P2 Limit Off,10EB01,00
3=P1&P2 Limit Off,10EAF0,00,10EB01,00
[11]
Name=Bomb Shot Limit
0=Off,0,0
1=P1 Limit Off,10EAF1,00
2=P2 Limit Off,10EAFF,00
3=P1&P2 Limit Off,10EAF1,00,10EAFF,00
[12]
Name=P1 Body Type
0=Off,0,0
1=Human Type1,10058E,00,10EAF6,00,10EAF7,00
2=Human Type2,10058E,01,10EAF6,00,10EAF7,00
3=Fat,10058E,02,10EAF6,FF,10EAF7,FF
4=Mummy,10058E,03,10EAF6,00,10EAF7,00
5=Swim Type1,10058E,04,10EAF6,00,10EAF7,00
6=Swim Type2,10058E,05,10EAF6,00,10EAF7,00
7=Snowman,10058E,06,10EAF6,00,10EAF7,00
8=Zombie,10058E,07,10EAF6,00,10EAF7,00
[13]
Name=P2 Body Type
0=Off,0,0
1=Human Type1,10063E,00,10EB04,00,10EB05,00
2=Human Type2,10063E,01,10EB04,00,10EB05,00
3=Fat,10063E,02,10EB04,FF,10EB05,FF
4=Mummy,10063E,03,10EB04,00,10EB05,00
5=Swim Type1,10063E,04,10EB04,00,10EB05,00
6=Swim Type2,10063E,05,10EB04,00,10EB05,00
7=Snowman,10063E,06,10EB04,00,10EB05,00
8=Zombie,10063E,07,10EB04,00,10EB05,00
[14]
Name=Saved 15 Prisoners
0=Off,0,0
1=P1,10ED04,0f
2=P2,10ED0C,0f
3=P1&P2,10ED04,0f,10ED0C,0f
metal slug 4
[0]
Name=Infinite Time Limit
0=Off,0,0
1=On,10ED5D,99
[1]
Name=P1 Character
0=Off,0,0
1=Marco,100A89,00
2=Fio,100A89,03
3=Trevor,100A89,01
4=Nadia,100A89,02
[2]
Name=Infinite Lives
0=Off,0,0
1=P1 On,100A88,63
[3]
Name=Invulnerability
0=Off,0,0
1=P1 On,100D40,FF
[4]
Name=P1 Extra Shot Type
0=Off,0,0
1=Default,10EDEB,00
2=[H] Heavy Machingun,10EDEB,05
3={H} Heavy Machingun (Larget),10EDEB,0A
4=[?] Slug's Cannon,10EDEB,01
5=[?] Slug's Cannon Type.2,10EDEB,14
6= Shot Gun,10EDEB,02
7={S} Shot Gun (Large),10EDEB,07
8=[R] Rocket Launcher,10EDEB,03
9=[R] Rocket Launcher Type.2,10EDEB,08
10=[C] Enemy Chaser,10EDEB,0C
11=[F] Frame Shot,10EDEB,04
12={F} Frame Shot (Large),10EDEB,09
13=[L] Laser Shot,10EDEB,06
14={L} Laser Shot,10EDEB,0B
15= Iron Lizard,10EDEB,0D
16=[D] Drop Shot,10EDEB,0E
17=[G] Super Granade,10EDEB,0F
18=[2] Twin Machingun,10EDEB,12
19=[?] Upper Cannon,10EDEB,13
20=[?] Upper Shotgun,10EDEB,15
21=[?] Upper Enemy Chaser,10EDEB,16
[5]
Name=P1 Bomb Type
0=Off,0,0
1=Bomb,10EDED,01
2=Fire Bomb,10EDED,02
3=Stone,10EDED,03
[6]
Name=P1 Body Type
0=Off,0,0
1=Human,100D4E,00,10EDEE,00,10EDEF,00
2=Fat,100D4E,02,10EDEE,FF,10EDEF,FF
3=Mummy,100D4E,03,10EDEE,00,10EDEF,00
4=Snow,100D4E,06,10EDEE,00,10EDEF,00
5=Zonbie,100D4E,07,10EDEE,00,10EDEF,00
6=Monkey,100D4E,08,10EDEE,00,10EDEF,00
7=Equip Twin Machingun,100D4E,09
[7]
Name=Infinite Extra Shot
0=Off,0,0
1=On,10EDF2,E7,10EDF3,03
[8]
Name=Infinite Bombs
0=Off,0,0
1=P1 On,10EDEC,63
[9]
Name=Infinite Arm's Cannon
0=Off,0,0
1=On,10EDAC,63
[10]
Name=Infinite Arm's Energy
0=Off,0,0
1=On,102E0A,30
[11]
Name=Bullet Limit
0=Off,0,0
1=P1 Gun Limit Off,10EDE6,00
[12]
Name=Bullet Change
0=Off,0,0
1=P1 Everytime,100D51,16
[13]
Name=Infinite COMBO Timer (Buggy)
0=Off,0,0
1=P1 On,100A80,2C,100A81,01,100FF2,1F,100FF3,01
enjoy....remember each one has to go it a seperate dat file.
hullcityfcmad
metal slug
[0]
Name=Infinite Time Limit
0=Off,0,0
1=On,106E92,63
[1]
Name=Infinite Lives
0=Off,0,0
1=P1 On,100376,63
[2]
Name=Infinite Bombs
0=Off,0,0
1=P1 On,1004C1,63
[3]
Name=Invulnerability
0=Off,0,0
1=P1 On(No Flash),100484,ff
2=P1 On(Flash),100484,ff,100498,ff
[4]
Name=Infinite Extra Shot
0=Off,0,0
1=P1 On,1004C2,E7,1004C3,03
[5]
Name=P1 Extra Shot Select
0=Off,0,0
1=Hand Gun,1004B0,00
2=Shot Gun,1004B0,01
3=Frame,1004B0,02
4=Rocket Launcher,1004B0,03
5=Heavy Machinegun,1004B0,04
[6]
Name=Infinite Slug's Energy
0=Off,0,0
1=P1 On,1005E6,30
[7]
Name=Infinite Slug's Cannon
0=Off,0,0
1=P1 On,100611,63
[8]
Name=Invulnerability (Metal Slug)
0=Off,0,0
1=P1 On,1005C4,ff
[9]
Name=Extra Shot Limit
0=Off,0,0
1=P1 Limit Off,1004C5,00
[10]
Name=Bomb Shot Limit
0=Off,0,0
1=P1 Limit Off,1004C0,00
[11]
Name=P1 Ride-on Metal-Slug
0=Off,0,0
1=Flag Off,1005EC,FF
2=Flag On,1005EC,01
[12]
Name=Saved 15 Soldiers
0=Off,0,0
1=P1 On,106F4C,f
[13]
Name=P1 Flying Body (Display Only)
0=Off,0,0
1=Default Position,1004BE,00
2=Flying 1,1004BE,10
3=Flying 2,1004BE,20
4=Flying 3,1004BE,30
5=Flying 4,1004BE,40
metal slug 3
[0]
Name=Infinite Time Limit
0=Off,0,0
1=On,10ED79,63
[1]
Name=Infinite Lives
0=Off,0,0
1=P1,1002BA,63
2=P2,10036A,63
3=P1&P2,1002BA,63,10036A,63
[2]
Name=Infinite Bombs
0=Off,0,0
1=P1,10EAF4,63
2=P2,10EB02,63
3=P1&P2,10EAF4,63,10EB02,63
[3]
Name=P1 Invulnerability
0=System,0,0
1=Off,100580,00,100556,00
2=On,100580,FF
3=On (No Flash),100580,FF,100556,40
[4]
Name=P2 Invulnerability
0=System,0,0
1=Off,100630,00,100606,00
2=On,100630,FF
3=On (No Flash),100630,FF,100606,40
[5]
Name=Infinite Extra Shot
0=Off,0,0
1=P1,10EAFA,E7,10EAFB,03
2=P2,10EB08,E7,10EB09,03
3=P1&P2,10EAFA,E7,10EAFB,03,10EB08,E7,10EB09,03
[6]
Name=P1 Extra Shot Select
0=Off,0,0
1=[N] Hand Gun,10EAF2,00,10EAF3,FF
2=
3={S} Shot Gun (Large),10EAF2,07,10EAF3,01
4=[R] Rocket Launcher,10EAF2,03,10EAF3,02
5={R} Rocket Launcher (Large),10EAF2,08,10EAF3,02
6=[F] Frame Shot,10EAF2,04,10EAF3,01
7={F} Frame Shot (Large),10EAF2,09,10EAF3,01
8=[H] Heavy Machingun,10EAF2,05,10EAF3,FF
9={H} Heavy Machingun (Larget),10EAF2,0A,10EAF3,FF
10=[L] Laser Shot,10EAF2,06,10EAF3,FF
11={L} Laser Shot,10EAF2,0B,10EAF3,FF
12=[C] Enemy Chaser,10EAF2,0C,10EAF3,03
13= Iron Lizard,10EAF2,0D,10EAF3,02
14=[D] Drop Shot,10EAF2,0E,10EAF3,03
15=[G] Super Granade,10EAF2,0F,10EAF3,02
16=[?] Thunder Cloud,10EAF2,11,10EAF3,01
17=[?] Slug's Cannon,10EAF2,01
[7]
Name=P2 Extra Shot Select
0=Off,0,0
1=[N] Hand Gun,10EB00,00,10EB01,FF
2=
3={S} Shot Gun (Large),10EB00,07,10EB01,01
4=[R] Rocket Launcher,10EB00,03,10EB01,02
5={R} Rocket Launcher (Large),10EB00,08,10EB01,02
6=[F] Frame Shot,10EB00,04,10EB01,01
7={F} Frame Shot (Large),10EB00,09,10EB01,01
8=[H] Heavy Machingun,10EB00,05,10EB01,FF
9={H} Heavy Machingun (Larget),10EB00,0A,10EB01,FF
10=[L] Laser Shot,10EB00,06,10EB01,FF
11={L} Laser Shot,10EB00,0B,10EB01,FF
12=[C] Enemy Chaser,10EB00,0C,10EB01,03
13= Iron Lizard,10EB00,0D,10EB01,02
14=[D] Drop Shot,10EB00,0E,10EB01,03
15=[G] Super Granade,10EB00,0F,10EB01,02
16=[?] Thunder Cloud,10EB00,11,10EB01,01
17=[?] Slug's Cannon,10E800,01
[8]
Name=Infinite Slug's Energy (Unperfect)
0=Off,0,0
1=P1 On,10172A,30
[9]
Name=Infinite Slug's Cannon
0=Off,0,0
1=P1,10EC38,63
2=P2,10EC64,63
3=P1&P2,10EC38,63,10EC64,63
[10]
Name=Extra Shot Limit
0=Off,0,0
1=P1 Limit Off,10EAF0,00
2=P2 Limit Off,10EB01,00
3=P1&P2 Limit Off,10EAF0,00,10EB01,00
[11]
Name=Bomb Shot Limit
0=Off,0,0
1=P1 Limit Off,10EAF1,00
2=P2 Limit Off,10EAFF,00
3=P1&P2 Limit Off,10EAF1,00,10EAFF,00
[12]
Name=P1 Body Type
0=Off,0,0
1=Human Type1,10058E,00,10EAF6,00,10EAF7,00
2=Human Type2,10058E,01,10EAF6,00,10EAF7,00
3=Fat,10058E,02,10EAF6,FF,10EAF7,FF
4=Mummy,10058E,03,10EAF6,00,10EAF7,00
5=Swim Type1,10058E,04,10EAF6,00,10EAF7,00
6=Swim Type2,10058E,05,10EAF6,00,10EAF7,00
7=Snowman,10058E,06,10EAF6,00,10EAF7,00
8=Zombie,10058E,07,10EAF6,00,10EAF7,00
[13]
Name=P2 Body Type
0=Off,0,0
1=Human Type1,10063E,00,10EB04,00,10EB05,00
2=Human Type2,10063E,01,10EB04,00,10EB05,00
3=Fat,10063E,02,10EB04,FF,10EB05,FF
4=Mummy,10063E,03,10EB04,00,10EB05,00
5=Swim Type1,10063E,04,10EB04,00,10EB05,00
6=Swim Type2,10063E,05,10EB04,00,10EB05,00
7=Snowman,10063E,06,10EB04,00,10EB05,00
8=Zombie,10063E,07,10EB04,00,10EB05,00
[14]
Name=Saved 15 Prisoners
0=Off,0,0
1=P1,10ED04,0f
2=P2,10ED0C,0f
3=P1&P2,10ED04,0f,10ED0C,0f
metal slug 4
[0]
Name=Infinite Time Limit
0=Off,0,0
1=On,10ED5D,99
[1]
Name=P1 Character
0=Off,0,0
1=Marco,100A89,00
2=Fio,100A89,03
3=Trevor,100A89,01
4=Nadia,100A89,02
[2]
Name=Infinite Lives
0=Off,0,0
1=P1 On,100A88,63
[3]
Name=Invulnerability
0=Off,0,0
1=P1 On,100D40,FF
[4]
Name=P1 Extra Shot Type
0=Off,0,0
1=Default,10EDEB,00
2=[H] Heavy Machingun,10EDEB,05
3={H} Heavy Machingun (Larget),10EDEB,0A
4=[?] Slug's Cannon,10EDEB,01
5=[?] Slug's Cannon Type.2,10EDEB,14
6=
7={S} Shot Gun (Large),10EDEB,07
8=[R] Rocket Launcher,10EDEB,03
9=[R] Rocket Launcher Type.2,10EDEB,08
10=[C] Enemy Chaser,10EDEB,0C
11=[F] Frame Shot,10EDEB,04
12={F} Frame Shot (Large),10EDEB,09
13=[L] Laser Shot,10EDEB,06
14={L} Laser Shot,10EDEB,0B
15= Iron Lizard,10EDEB,0D
16=[D] Drop Shot,10EDEB,0E
17=[G] Super Granade,10EDEB,0F
18=[2] Twin Machingun,10EDEB,12
19=[?] Upper Cannon,10EDEB,13
20=[?] Upper Shotgun,10EDEB,15
21=[?] Upper Enemy Chaser,10EDEB,16
[5]
Name=P1 Bomb Type
0=Off,0,0
1=Bomb,10EDED,01
2=Fire Bomb,10EDED,02
3=Stone,10EDED,03
[6]
Name=P1 Body Type
0=Off,0,0
1=Human,100D4E,00,10EDEE,00,10EDEF,00
2=Fat,100D4E,02,10EDEE,FF,10EDEF,FF
3=Mummy,100D4E,03,10EDEE,00,10EDEF,00
4=Snow,100D4E,06,10EDEE,00,10EDEF,00
5=Zonbie,100D4E,07,10EDEE,00,10EDEF,00
6=Monkey,100D4E,08,10EDEE,00,10EDEF,00
7=Equip Twin Machingun,100D4E,09
[7]
Name=Infinite Extra Shot
0=Off,0,0
1=On,10EDF2,E7,10EDF3,03
[8]
Name=Infinite Bombs
0=Off,0,0
1=P1 On,10EDEC,63
[9]
Name=Infinite Arm's Cannon
0=Off,0,0
1=On,10EDAC,63
[10]
Name=Infinite Arm's Energy
0=Off,0,0
1=On,102E0A,30
[11]
Name=Bullet Limit
0=Off,0,0
1=P1 Gun Limit Off,10EDE6,00
[12]
Name=Bullet Change
0=Off,0,0
1=P1 Everytime,100D51,16
[13]
Name=Infinite COMBO Timer (Buggy)
0=Off,0,0
1=P1 On,100A80,2C,100A81,01,100FF2,1F,100FF3,01
enjoy....remember each one has to go it a seperate dat file.
hullcityfcmad


